It also includes information on the Exalted signature character, Panther. Defendi, Dan Quackenbush, and Scott Taylor : This book details seafaring in the world of Exalted, outlining the day-to-day on the tides, sailing technology and maritime trades, plus creatures, gods, charms and artifacts all related to seafaring. It contains the personal stories of five Twilight Caste Solars, plus new charms, artifacts and signature characters. It also includes information on the Exalted signature character, Arianna.
Sean Borgstrom : An important sourcebook for material on gods, elementals, demons and spirit charms. It contains the personal stories of five Night Caste Solars, plus new charms, artifacts and signature characters. It also includes information on the Exalted signature character, Harmonious Jade.
WW, October , Exalted: The Lunars by Bryan Armor, Chris Hartford, James Kiley, and Malcolm Sheppard : A sourcebook detailing the culture and game mechanics of the bestial and savage Lunar characters and the barbarian tribes they associate with, as well as information on the Wyld, a zone of chaos that rings the world. It contains the personal stories of five Eclipse Caste Solars, plus new charms, artifacts and signature characters.
It also includes information on the Exalted signature character, Swan. This book outlines the history of the Dragon Kings, the city of Rathess and its vicinity, stalkers, gods and other foes, and rewards to be found in Rathess. WW, May , Manacle and Coin by John Snead , Geoff Grabowski, Malcolm Sheppard, and Ian Eller : This book on the economy of the world of Exalted gives specific information on The Guild, its history and structure, drugs - the soft trade, slaves - the hard trade, plus money and finance in Creation. Flory and W. It contains the personal stories of five Air Aspected Dragon-Bloods, plus new charms, artifacts and signature characters.
It also includes information on the Exalted signature character, Tepet Arada. WW, March , Exalted Player's Guide by White Wolf and White Wolf Publishing Inc : Primarily a sourcebook for creatures of lesser power than the Exalted and another supplement that fleshes out the world of Exalted, this book covers merits and flaws, the God-Blooded, Half Castes, mortal thaumaturgy, the Dragon Kings, Exalted power combat and details a writing system in the Age of Sorrows.
It contains the personal stories of five Earth Aspected Dragon-Bloods, plus new charms, artifacts and signature characters.
List of Exalted publications
It also includes information on the Exalted signature character, Mnemon, one of the daughters of the Scarlet Empress. This book explains magical theory, artifice and enchantment, puts further detail into demesnes and manses, outlines practical summonings and expands upon and revises spells, in addition to having an appendix covering War Striders in greater detail. Remember me.
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In theory this is a really good idea, but 2e told characters that Ox-Body Technique was all but mandatory, and it was a complete trap charm. In 2E, the incentive for super-specialization was great. Combat characters tended to be focused on a single offensive Ability, and, if needed, a defensive Ability as well.
In 3E, will uber-specialization be far and away the best option again, or are there things to be said in favor of cross-training?
Apart from the new anima banner, is there anything in particular that makes the Dawn Caste the greatest warriors among the Solar Exalted? Yes or no is fine, to avoid getting into the system. In EX3, it is implausible for most players to have every Charm in one Ability, due to the size of the trees and the need to branch out.
I also put a high premium on every Ability; there are really good reasons to buy up multiple Abilities rather than to just buy up one Ability and make necessity grabs on a couple of others. The Charm tree now rewards diversity and deep exploration of multiple trees. In that case, I suppose the prior question stands — whether or not there are explicit cross-combat-Ability synergies, is there any significant tactical advantage that can be gained from spreading your investment out, rather than going all-in on one Ability?
Exalted 2e has a reputation to many as an ambitious and interesting setting, that was let down by mechanics which looked good on the surface, but proved a large source of anti-fun in practice. At least, this is true both here on RPG. I intend to wait and see whether 3e mechanics are similarly good-looking but flawed, and I intend to do so by hearing the opinions of people here on RPG.
With this reputation floating around the community, do you think it would be a good marketing move to give review copies ahead of release day to some people with such reputations, and who had negative evaluations of the 2e rule-set? I believe the current plan is for Kickstarter backers to get an early post-layout-but-pre-final.
That should generate the sort of analysis you want before launch day.
Cool, thanks. I have a question from a player of mine. Does the Familiar merit cover a giant panda that can walk on air? Hopefully with some lush art depicting them? Are the siaka bigger than they were in previous editions? As someone that missed the Kickstarter and lives in the UK, how easy will it be to acquire a physical copy without identifying someone with the book and arranging a daring daylight robbery?
Some time later, make another roll. Repeat for a while, and you get an effect. Actually, do perfects still exist? Re: Perfect effects: Perfect defenses do not exist as they did before. They are now pinnacle defenses with some obvious flaws. There is no Charm to be perfectly safe from the attacks of another character. I have a question that may or may not be answered: I was wondering what was the tone that you are aiming for when writing the book?
The premise of the book is about the return of the old heroes who raised up the greatest age of enlightenment and peace there ever was. The champions of righteousness who carried their light into the pitch—they have returned when their world needs them most. The subject of the book is the Solars, and briefly, the return of the Solars. It takes an optimistic tone to the return of the Solars, but that optimism is cautious.
The Solars might save the world—or they might be the ones who destroy it.